Tutorials
These tutorials aren't exhaustive nor made for total beginners, but they're things that I had to learn on my own about RPG Maker MV and I hope they're useful to you. Some advice will be relevant for all RPG Maker versions, but others will be MV specific.
Plugins
Here you can download the plugins I made for RPG Maker MV. Warning: I'm not a coding expert at all, it's possible they're not very well made. But they work and I use them, so if you want you can use them too.
The conditions are written in every plugin's help, but to summarize, you can use them for any project, you just need to credit me. I know I write a lot, but always read the help.
Click on each title to download it from GitHub.
BF_barras
Plugin to add HP bars when you attack enemies. It lets you choose size, colors, vertical alignment, border... for all enemies or customized for every enemy, as well as hide it for any specific enemy you choose. This one was made by LeonarthCG and CeciDibujera.
BF_battlelog
Plugin to change the battle log: it's possible for it to look like a normal window, for the black rectangle to be more or less transparent, or another color, for it to change the automatic speed or for it to wait for the player to press OK before continuing.
BF_choicelist
Plugin that fixes a bug in which choice list windows had blurry borders. It also makes it so, when you use YEP_MessageCore and make the window less wide, the box with the character's name gets aligned properly. Furthermore, it adds the option to make the space of each option a little taller, a necessary fix if you change the text size.
BF_cosas
Miscellaneous plugin. It's made so that leaving all parameters by default doesn't change anything. Things it can do:
- Change the number of pixels under every character sprite (by default it's 6).
- Erase the names "Enemy A, Enemy B" when there are several of the same enemy.
- Erase battler movement at the beginning of a battle.
- Hide the emerge message at the beginning of battles.
- Change the frames per second of battle animations.
- Choose window opacity (menus, messages).
- Deactivate mouse controls.
- Deactivate the blur filter under menus.
- Tint the background under menus.
- Create a black background under menus, which can be partly transparent.
- Deactivate the cursor blink in menus.
- Turn the message type "dark background" into a solid block, opaque or not, instead of it having a gradient.
BF_menu
Plugin that changes almost all menus I use in B & F. It's very tailored to the resolution I use (960 x 720) and my needs (for example, there are busts in the state menu, and there are only three stats), so it's very possible that it won't be useful to anyone else. But you can always look at the code and see how I did some things.
BF_transicion
Plugin to change all generic transitions so they use images (to create an animation). It lets you choose the number of frames, the speed at which they play, and whether you want to use the default battle intro or not.
InstantText_CTE_fix
Plugin originally made by Jatopian, it makes text appear instantly in message boxes. With this edit by CeciDibujera, now you can choose what name this option has in the menu, and it's now compatible with Custom Translation Engine by vgperson.
SRDnot_BSCanimated
Addon for SRD_BattleStatusCustomizer, by SRDev. It makes the bars in this plugin play an animation when they grow or decrease. This one is made by LeonarthCG and CeciDibujera.